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Turn OFF selection menu - add option

@RomboutVersluijs wrote: In bl 2.79 and earlier when selecting objects in the 3dviewport you needed to press alt + LMB to select an object behind the closest one to camera. This will than show a...

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Dynamically adjust near and far clipping plane

@eobet wrote: PROBLEM Often when you are working on a model and need to do some fine vertex adjustment, the model disappears when you zoom in. Sometimes when you import a very large model, it’s...

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Titleless Tab in Properties Window

@mangojambo wrote: PROBLEM There is no title for the selected tab. The image bellow should be Object Properties and in the second row Cube . If you click from Object Properties Tab down to Object...

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Select Hierarchy difficulties in de-selecting root object (includes 2.81)

@eobet wrote: PROBLEM I have thousands of objects under an empty (sadly not linked instances). I choose “select hierarchy” on the root object. In the panel below the outliner, only the empty tab is...

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1, 2 and 3 keys are still destructive in object mode

@eobet wrote: PROBLEM Pressing 1, 2 and 3 toggles between vertex, edge and face selection in edit mode. This is used all the time. Pressing 1, 2 and 3 isolates a collection in object mode. This...

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UI - Contextual modifier description in the tooltips of the Add Modifier...

@Werwack wrote: Hello, To add a new modifier onto an object we press the Add Modifier dropdown component and a dialog window with all the available modifiers pops. When we move the mouse cursor over...

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Make Offset keyframable in Follow Path constraint

@eobet wrote: PROBLEM The “normal” Blender way of using a curve’s Path Animation Frame and Evaluation Time properties is confusing, since it requires math to figure out where on a curve the Evaluation...

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Swaping the position of "Front and Back" in "~" pie menu for Fast workflow

@rajq123 wrote: As it is more convenient to move the wrist from left to right while pressing “~” pie menu to switch to front view as most persons hold mouse with right hand. This increase the workflow...

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Drivers broken on both 2.81 and 2.82

@Tricotou wrote: Hi, I found pretty much a huge bug. Drivers are broken when referring to itself. (Happens on both Eevee and Cycles for 2.81 and 2.82) PROBLEM Here is an example with a simple cube :...

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Easy update of vertex groups based on current selection?

@Werwack wrote: Hello, When we want to modify a vertex group by removing some vertices it is not always easy because we don’t see the final result, we just see a selection of the vertices we want to...

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Mist pass options are scattered everywhere

@vicbay wrote: Mist pass options are scattered everywhere. PROBLEM Now options for mist pass are scattered everywhere. To setup it, you have to: Enable Mist in the Properties - View Layer - Passes -...

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Automatic Vertex Group assignment on creation

@singularity wrote: To create assigned Vertex Groups faster, it would be nice to have a Pop-up dialog asking “assign currently selected Vertices” when creating a new Vertex Group in edit mode....

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Pinning Viewport Menus

@Marsfan wrote: I have been loving Blender 2.8, but I have had one small problem so far. The new view port settings menus are nice, but I would really like a way to pin them open. Right now, if I move...

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Allow theme styling of the knife tool widgets

@eobet wrote: PROBLEM On a 4K display, and probably also if you are color blind, it is very difficult to see if you properly hit a vertex or not: bild658×629 53.9 KB It’s just a 1px outline change,...

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Allow theme styling of the edge types

@eobet wrote: PROBLEM On a normal display, most anti-aliased display modes still produce quite a lot of aliasing on Blender’s current colored outline styled edges (seam/crease/sharp). It creates...

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Multi Monitor - Multi Window - Papercuts

@morph3us wrote: I use two monitors and therefore drag an outliner, a properties window and a shader conmpositor window onto my second one, to have a fullscreen viewport on the left monitor. This has...

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Overlay Refactor Papercuts

@ThatAsherGuy wrote: Given the scope of the overlay refactor, we’re bound to run into a fair number of small and/or redundant bug reports. Rather than flood the tracker, let’s try to collect the...

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Selecting whole linked meshes while in weight paint mode

@SpookyDoom wrote: PROBLEM In weight paint mode selecting linked faces always only selects the UV Island by default. If there is a way to change this behaviour I have not yet found it because link...

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Zooming viewport during snapping

@rimka wrote: Hi there, I am learning Blender 2.8. It is real good and progressive product. But I still miss one important detail. When I want to snap the object with another object, would be good to...

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Disable selection in viewport problem - papercut, design issue or a bug?

@Oskar wrote: PROBLEM Objects with “disable selection in viewport” cannot be selected in any other way. SOLUTION I think you should be able to select these objects from the Outliner or with Python....

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UI - Better plug visualization on input and output group nodes

@Werwack wrote: Creating new input and output plugs for a group is a pretty easy and common operation for users who have already done it at least one time. As we experienced recently, whether it is...

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Transform tool drag action issue

@Rogo wrote: Hi all. Drag action of transform tool (screen) has a tittle issue. Set to ‘none’ still behaves as ‘move’. (2.80-2.82) BTW, it would be a VERY useful option to have ‘Box Select’ added to...

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Do not generate a recent-files.txt in config folder when Recent Files set to 0

@Ryxx wrote: Would it be possible that when “Recent Files” is set to 0 in Blender preferences, that text file doesn’t appear in the config folder (C:\Users\User\AppData\Roaming\Blender...

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Paper Cuts, accessibility and some more

@Dogway wrote: After a year on and off with Blender these are my main suggestions, I had some other but they are already worked on as far I could check. It’s more like a public self reminder of the...

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Typo in Copy Vertex Groups to Selected Operator

@TheOldBen wrote: Copy Vertex Groups to Selected Item in Vertex Group Dropdown Menu is incorrectly named. PROBLEM The menu entry is named “Copy Vertex Group to Selected”, when in fact it is not...

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